Hi, I'm Jeremy. I eat, sleep, and breathe video games. Ever since I was a young boy playing my fathers Atari 2600, I've loved video games. I've played them all my life and in my mid-teens I knew I wanted to make them for a living. I have since played too many games to count and own nearly every gaming platform known to man.
Since 1996, I've been making my own levels. I started making maps for Doom and Quake and went on to make levels for many mods throughout the years. I've been designing levels now for over 17 years.
In 2006, I decided to take the step to turn my hobby into a profession by broadening my skills as a Level Designer at The Guildhall at SMU. I graduated in mid 2008 and have been working in the video game industry ever since.
I enjoy designing environments and gameplay that engrosses the player and makes them want more. I have a strength in level/world design and detailing by creating aesthetically pleasing environments with clear navigation and fun gameplay.
I have a special passion for multiplayer design with most of my years of experience designing multiplayer environments including professional experience working on the Halo franchise and The Elder Scrolls Online.
If you're interested in speaking with me about a job opportunity, you can contact me by any method below.
Thank you for your consideration.
Other: Linkedin Profile